Category: Mercantile
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This week I’ve been working on designing and implementing a “Contractor Details” screen in Mercantile. What and Why A major part of Mercantile will be managing your roster of contracted adventurers, or contractors. In order to do this effectively, you’ll need the ability to “zoom in” on individual contractors to see their stats, buffs/debuffs, and…
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What’s in a logo? I’m sure you know what a logo is, but it’s worth taking a moment to consider its meaning in the context of an indie game. A logo is an identity, just like yours — a name and a face. It’s often the first thing that potential players will see when they…
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Welcome to the new and improved website for Painted Sky Studios. This blog will showcase all the latest and greatest happenings in our corner of the internet, most notably updates on projects like Mercantile. Along with the regular project updates, I’ve also got a few posts planned with more in-depth dives into what goes into…